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Six Types of Training and Development Techniques

1.On-the-job Training and Lectures

The two most regularly used kinds of training are on-the-job training and lectures, although little research exists as to the effectiveness of either. It is normally impossible to show somebody everything she must know at a location away from the workplace. Thus on-the-job training typically supplements other kinds of training, e.g., classroom or off-site training; however on-the-job training is continuously the only form of training. It is normally casual, which means, unfortunately, that the trainer does not concentrate on the training as a lot as she should, and the trainer may not have a well-articulated picture of what the novice must learn.

On-the-job training just isn’t successful when used to avoid creating a training program, though it will be an efficient part of a well-coordinated training program.

Lectures are used because of their low value and their capacity to reach many people. Lectures, which use one-way communication versus interactive learning techniques, are a lot criticized as a training device.

2. Programmed Instruction (PI)

These units systematically current info to the learner and elicit a response; they use reinforcement ideas to promote appropriate responses. When PI was originally developed in the Nineteen Fifties, it was regarded as helpful only for primary subjects. As we speak the tactic is used for skills as numerous as air site visitors control, blueprint reading, and the analysis of tax returns.

3. Computer-Assisted Instruction (CAI)

With CAI, students can be taught at their own pace, as with PI. Because the student interacts with the computer, it is believed by many to be a more dynamic learning device. Educational alternatives can be quickly chosen to suit the student’s capabilities, and efficiency will be monitored continuously. As instruction proceeds, data are gathered for monitoring and improving performance.

4. Audiovisual Strategies

Both television and film lengthen the range of skills that can be taught and the way info may be presented. Many systems have digital blackboards and slide projection equipment. The usage of strategies that combine audiovisual systems reminiscent of closed circuit television and telephones has spawned a new time period for this type of training, teletraining. The function on ” Sesame Street ” illustrates the design and evaluation of certainly one of television’s favorite children’s program as a training device.

5. Simulations

Training simulations replicate the essential traits of the real world which are essential to produce both learning and the switch of new knowledge and skills to application settings. Each machine and different types of simulators exist. Machine simulators typically have substantial degrees of. physical fidelity; that is, they represent the real world’s operational equipment. The principle function of simulation, nonetheless, is to produce psychological fidelity, that is, to reproduce in the training those processes that will probably be required on the job. We simulate for a number of reasons, including to manage the training environment, for safety, to introduce feedback and other learning rules, and to reduce cost.

6. Enterprise games

They are the direct progeny of war games which have been used to train officers in fight techniques for hundreds of years. Nearly all early business games had been designed to teach fundamental enterprise skills, but more latest games also embody interpersonal skills. Monopoly is perhaps considered the quintessential enterprise game for younger capitalists. It is probably the first place youngsters discovered the words mortgage, taxes, and go to jail.

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